Case Study
UI/UX
Project
Mobile, Desktop

Charita

Platform allowing everyone to make a difference, by giving back.

Overview

Overview

This passion project aims to address the issue of food insecurity among the community. The main objectives of the project are to provide a platform for individuals to easily find opportunities to donate food and other resources, and to make it easy for individuals to learn about organizations and events in their community that are focused on combating food insecurity.

This passion project aims to address the issue of food insecurity among the community. The main objectives of the project are to provide a platform for individuals to easily find opportunities to donate food and other resources, and to make it easy for individuals to learn about organizations and events in their community that are focused on combating food insecurity.

Goals

Goals

The goal of the project is to allow individuals to make a positive impact on the problem of food insecurity and to provide individuals with the information and resources they need to take action and help their community.

The goal of the project is to allow individuals to make a positive impact on the problem of food insecurity and to provide individuals with the information and resources they need to take action and help their community.

User

User

I conducted research through surveys, interviews, and focus groups to understand the needs and behaviors of potential users regarding how they help their community. The research included both multiple choice and open-ended questions. The research showed that many Americans expressed a desire to help local communities through food donations and volunteering, but were unsure of what to give and how they can help out.

I conducted research through surveys, interviews, and focus groups to understand the needs and behaviors of potential users regarding how they help their community. The research included both multiple choice and open-ended questions. The research showed that many Americans expressed a desire to help local communities through food donations and volunteering, but were unsure of what to give and how they can help out.

Design Process

Design Process

The design process for the app involved sketching and creating wireframes, followed by a high-fidelity prototype and usability testing with users to gather feedback. Based on this feedback, changes were made to the design. The design process was iterative and refined based on user feedback to create a product that had a clear and intuitive user experience and met the needs of users and accomplish the goals set out. A usability study was conducted with 5 participants at home for 30 minutes to gather feedback on the app's functionality. Insights gained from participants resulted in a calendar function and additional ways to help beyond just donating food.

The design process for the app involved sketching and creating wireframes, followed by a high-fidelity prototype and usability testing with users to gather feedback. Based on this feedback, changes were made to the design. The design process was iterative and refined based on user feedback to create a product that had a clear and intuitive user experience and met the needs of users and accomplish the goals set out. A usability study was conducted with 5 participants at home for 30 minutes to gather feedback on the app's functionality. Insights gained from participants resulted in a calendar function and additional ways to help beyond just donating food.

Improved Accesibility

The results of usability testing prompted design changes that improved thumb access to buttons for users

Clear Information

Presenting information more clearly to users and adding call to actions

Grids and layouts

A consistent grid system was implemented making it easier for users to scan and navigate the interface by quickly identifying different sections.

Hierarchy

Different sizes, weights, and colors for text and other elements to indicate their relative importance. This helped users to quickly understand the most important information and find the information they were looking for.

Final Screens

Final Screens

Going Forward

Going Forward

The focus on user research and usability testing was a key strength of the project and helped to ensure the app was designed to meet the needs of its target audience. There is room for improvement in terms of accessibility considerations, and future projects can be more successful by incorporating accessibility from the start of the design process and continuing to conduct user research and usability testing.

The focus on user research and usability testing was a key strength of the project and helped to ensure the app was designed to meet the needs of its target audience. There is room for improvement in terms of accessibility considerations, and future projects can be more successful by incorporating accessibility from the start of the design process and continuing to conduct user research and usability testing.

Suman Dangol - Suman Dangol -

SD